Monday, November 24, 2014

CyberSteam? Would that work?

Cyberpunk and Steampunk are augmented realities.  Meaning that they are existing realities with a twist. Kind of like vanilla oreos.  There normal oreos, just with vanilla.  It follows the rules and laws of the base and then adds upon or tweaks to get something familiar yet different.  Thus making it easier to latch onto and enjoy faster.

Now steampunk is all about steam powered equipment.  Everything from your cars to your toaster.  Just throw some coal in it, wait for the water to heat up and BOOM, opera  Now this is a fantastic setting to getting the future closer to the now.  What I mean is like it was a way to get all the ideas of the future into the now at the same time.  Its not necessarily viable, but it’s the fact that it can happen.
ting machinery.

Cyberpunk is more in the future, lots of tech gear and physical augmentation to the body.  This is like a viable steampunk and it provides for some interesting ideas of the future.  It doesn’t take place in the future per say, but it is close.  It’s like we have the technology of the future now, but not the ideas.  So in a sense it’s the opposite.


Both of these themes dictate what the reader could expect.  For instance, the steampunk novels will have lots of overly complicated gadgets that get the job done, but at the price of time and money.  Cyberpunk will get it done in a flash, but your problems will be tough ones. So both of them provide interesting reads and watches but also have a structure of guidelines both in and outside the story that will provide barriers to what could happen in that setting.

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